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1.7.4: Models in Geography

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    39974
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    Geographic Models 

    A model is a simplified representation of a real thing. You have seen and used models in the past, like a globe which is a model of the Earth. Geographers construct models to analyze geographic processes because the real object of study may be too large to examine, the processes which created it operate over too long of a time frame, or experimentation might actually harm or destroy it. For instance, physical geographers construct physical models like stream tables to investigate the impact of hydrological processes on the Earth. A stream table is more or less like a shallow sink filled with Earth material similar to the land surface of interest. Water is applied to the material to see what effect varying amounts of water have on the erosion of the surface. Models may be simple conceptual models such as a box and arrow diagram showing the flows of energy between compartments of an ecosystem. Climate scientists use elaborate mathematical or numerical models. These could be complex numerical statements programmed into a computer model representing the impact of increasing carbon dioxide content of the atmosphere on global temperature. Figure \(\PageIndex{1}\) shows soil scientists investigating soil erosion. 

    Soil scientists working on a soil erosion model.
    Figure \(\PageIndex{1}\): Soil Scientists examine model of plots to investigate soil erosion. (CC BY-SA 4.0; Michael E. Ritter via The Physical Environment).

    Figure \(\PageIndex{1}\) shows soil scientists working outdoors on a soil erosion model. The scientists are gathered around a demonstration setup that appears to represent soil, land surface features, and water movement. They are observing or discussing how erosion affects the landscape. The model is being used to study or demonstrate how soil can be moved by water across the surface.


    This page titled 1.7.4: Models in Geography was last modified on Fri, 29 May 2026 21:30:48 GMT and is shared under a CC BY-SA 4.0 license and was authored, remixed, and/or curated by Michael E. Ritter (The Physical Environment) via source content that was edited to the style and standards of the LibreTexts platform.

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